Nine attributes.
Zero guesswork.
Staminabar turns a player's health and wearables data into nine normalized game attributes. You design mechanics. We handle the body.
{
"readiness": {
"score": 78,
"tier": "high",
"state": "ready",
"trend": "rising"
},
"rest": { "score": 62, "tier": "mid", ... },
"stamina":{ "score": 76, "tier": "high", ... }
// ...nine attributes total
}Every attribute, same shape
Each attribute is a score from 0 to 100, plus a tier, a state and a trend. Four are daily. Five move slowly over weeks.
Attribute reference- Readiness78
- Rest62
- Exertion71
- Discipline88
- Stamina76
- Power69
- Mobility64
- Balance57
- Constitution81
Consent is built in
Players pair by scanning a QR code on your game's page. The app shows your verified game and publisher, and the player taps Allow or Deny. If they revoke, reads stop within 60 seconds.
Pairing flowSecurity practicesSource status
Health data from iOS is live today, with Android coming soon. The first demos are a Skyrim SKSE mod, now available in open beta, and a Minecraft Fabric mod planned, both built by Staminabar.
- iPhone health dataMost major health wearables, like Whoop, Garmin and Oura, send data to Apple Health, which Staminabar can use.● Live
- Android health data◐ In testing
- Direct Whoop data○ Planned
- Direct Garmin data○ Planned
- Direct Oura data○ Planned
- Direct Fitbit data○ Planned
There is no public SDK, API key or sandbox yet. Join the list and we will reach out when access opens.
Scores are game attributes, not health advice.
Developer access