Skyrim: SE Mod is live! •Minecraft mod planned •Fallout 4 mod planned •Coming soon to iOS App Store •Join the open beta •Skyrim: SE Mod is live! •Minecraft mod planned •Fallout 4 mod planned •Coming soon to iOS App Store •Join the open beta •Skyrim: SE Mod is live! •Minecraft mod planned •Fallout 4 mod planned •Coming soon to iOS App Store •Join the open beta •Skyrim: SE Mod is live! •Minecraft mod planned •Fallout 4 mod planned •Coming soon to iOS App Store •Join the open beta •

    Developer security practices

    Last updated 2026-10-13

    Only what is needed. Every request checked.

    These are the rules the code and the dev environment follow today. Items not built yet are taggedPlanned For the plain-language version, see the Trust Center.

    01Hosting
    We run on a major cloud provider in the US. All traffic uses modern encrypted connections, and our data has backups and protection against accidental deletion.
    02Containers
    Our services run with the fewest permissions possible and only accept traffic from approved sources. Automated checks confirm this on every change.
    03Access
    Each part of the system can only reach the data it needs, nothing more.
    04Encryption
    Data is encrypted in transit and at rest. Sensitive keys and secrets get an extra layer of encryption. Stronger encryption options are being added.Planned
    05Secrets
    Passwords, tokens and secrets are kept in a secure vault, never in code. Sign-in codes and tokens are stored in a scrambled form, so they cannot be read back.
    06Network
    Our internal systems are closed off from the public internet and need their own credentials to talk to each other. Further hardening is planned.Planned
    07Keys and signing
    Your phone creates its own sign-in key. Games get their own keys, and we only keep the public half. Every request from a game is signed and checked, and replayed requests are rejected. Extra key checks are planned.Planned
    08Logging
    Our logs never contain sign-in codes, tokens, keys or health data. Debug features cannot run in production.
    09Revocation
    When you remove a game's access, it is cut off within about a minute.

    Found something? Email security@staminabar.io.

    Scores are game attributes, not health advice.

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